Revolutionary Concepts is a mobile software development studio with a proud 10 year history of creating award-winning games, entertainment and education related apps. Since our first product launch in 2009 our apps, and those we create for our high-profile clients, have been downloaded more than 30 million times, featured prominently  on iTunes, written about on prestigous sites such as CNET, Gizmodo, TouchArcade, Time Magazine, and been nominated for numerous industry awards – including a prestigous ‘Annie’ from the International Society for Animation (the Oscars of animation!).

We live to create experiences that have a clear point of difference and provide gamers and non-gamers alike with unique experiences! This is bought about through the combined talents of a diverse team of passionate creators, innovative use of mobile device hardware, and unique gameplay concepts with quirky distinctive art, music and vfx.

In 2019 it was announced that our next game “UFO on Tape: First Contact” will be one of the launch titles in ‘Apple Arcade’, Apple’s exciting new subscription-based gaming service.

CURRENT TEAM

CURRENT OPENINGS

Join us as we work to create “UFO on Tape: First Contact” one of the first exciting titles to be featured in ‘Apple Arcade’. Launching Fall 2019 for iOS, Mac, and AppleTV.

Experienced Game Programmers

(Location: remote. Hours: by negotiation)

You are a talented coder looking for the opportunity to make your mark and be recognised for your contribution! We are a collaborative of like minded creators who value the central role a talented coder plays in creating unique immersive experiences for our users. If you like to challenge yourself and be challenged to push the boundaries of the platform then you’ve come to the right place!

  • Solid 3+years experience as an indie or professional games developer making games either indepentantly or as part of a team.

  • 3+ years working with Unity 3D

  • Experience creating AR / VR games or applications (preferably for mobile).

  • Exacting standards and attention to detail

  • Can work to deadlines while being flexible with changes

  • Values design and Ideas

  • Excellent communication, sense of humor

To apply, email your resume and any examples of your work, along with a cover letter to: Revolutionary Concepts

Gameplay / Level Designer

(Location: remote. Hours: by negotiation)

You are obsessed with the detailed work of creating intricate levels and worlds and the scripting of events and how these elements come together to shape a users experience. Working alongside our creative team on multiple projects you’ll play a key role in creating a shared vision for programmers and artists to bring to life, in a way that challenges, rewards and delights our users.  

  • Deep understanding of game design fundamentals and creating fun user experiences

  • Comfortable working across genres: physics based puzzles, adventure, arcade, fps, k-9 education, digital toys.

  • Solid 2+years experience either as an indie or professional creating levels, with particular focus on difficulty curve and in-game progression

  • Practical knowledge around designing free to play game mechanics, including power-ups, unlocks, achievements/rewards & monetisation

  • Excellent communication across disciplines

To apply, email your resume and any examples of your work, along with a cover letter to: Revolutionary Concepts